Making our Scene View Proportional | Unity 2D
Jun 29, 2021
Objective: Have our main menu scale to any screen size
Our canvas by default is not set to adjust to the width and height of our screen. To fix this, we want to head over to our canvas’ inspector.
Under canvas Scaler you’ll see UI Scale Mode and it’s current default setting is Constant Pixel Size.
So if we were to publish our game to any other variation of screen size, it would give us the below results:
To fix this, let’s change the UI Scale Mode to Constant Pixel Size instead.